NMRPC Memorial Scholarship Shoot Sat-Sun September 14-15, 2024 8AM-3PM REGISTER HERE!!
Fun and Challenging .22 rifle Competition
Welcome to the NEPA Metal Madness Range
Safety First!!
All participants must be registered and have a signed waiver
The facilities are under cold range condition, all firearms must be cased or secured in cart and flagged at all times.
Flag to remain in firearm until instructed by RO to remove and make ready.
The RO is in charge at all times in the shoot house.
Eye and Ear protection is mandatory once entering the shoot house.
ALWAYS keep the gun pointed in a safe direction. That direction is downrange and within the confines of your shooting stall or strait up when moving between stations. If at any time you violate that rule you will hear the command “muzzle” to correct.
ALWAYS keep the gun unloaded until ready to use.
The RO will call your name and give the command “make ready”. At that time you may load the firearm to prepare to fire.
ALWAYS keep you finger off the trigger until ready to shoot. You may take a sight picture with safety engaged after the RO has given the “make ready” command. Once you are ready to shoot the course of fire you will draw down on the start marker. At this time the RO will ask “shooter ready?”, you need only to respond if you require more time. You will then hear the command “standby” and can take gun off safe, followed by a beep. At that time you can move your finger to the trigger and engage to targets with live fire.
Metal Madness OVERVIEW
The scoring is based on ten (10) lanes with five (5) targets each for a total of fifty (50) targets. Each target must be hit at least once to be scorable. The shooter’s eight (8) fastest times out of the ten (10) lanes shot are added together for a bracket time.
Targets are 12” x 12” steel and numbered 1 – 4 with an additional 12”round stop target for a total of five (5) targets. All targets must be shot in numerical order followed by the round stop target. The timer will not stop until the round stop target is hit. If the shooter shoots any target out of numerical order, the lane of fire is considered a scratch with a thirty (30) second penalty assessed. However, if the shooter shoots a target out of numerical order but is able to go back to the correct sequence, shooting all targets in the correct order before the round stop target is hit, the time will stand. Running Dry Each missed target is assessed a two (2) second penalty which is added to the total lane time. Lane time will not stop until the round stop target is hit. Each lane must have a minimum of five (5) rounds fired to count as an attempt, or a no- attempt will be assessed and the lane of fire will be a scratch with a thirty (30) second penalty added.
If the shooter fires all the ammunition in his/her firearm and has not hit all targets in his/her lane, the shooter may reload and continue firing until the stop target is hit. If the shooter is unable to reload, the lane will be counted as a scratch with a thirty (30) second penalty assessed to the lane time.
Go to our Contacts/Directions page for directions